AI Insights · Timothy · October 2022
Top 5 Pixel Games on Android in Africa Q3 2022
Explore the performance metrics of the top 5 Pixel Games on Android in Africa during Q3 2022, featuring insights on downloads, revenue, and active users.
In Q3 2022, the top 5 Pixel Games on the Android platform in Africa showcased varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game.
Galaxy Attack: Shooting Game from 1SOFT saw a fluctuating revenue trend, peaking at around $796 in late June and then experiencing some dips, ending the quarter at approximately $520. Weekly downloads started strong at 37K but gradually declined to 20K by the end of September. Active users also saw a decrease from 638K at the beginning of the quarter to 468K by the end.
WeTV: Asian & Local Drama by Image Future generated a steady revenue stream, peaking at $617 in late July and maintaining a consistent range around $400-$550 for the rest of the quarter. Weekly downloads were fairly stable, averaging between 6K to 7K, though there was a slight drop to 5K by the end of September. Active users remained relatively steady, fluctuating around 330K to 350K throughout the quarter.
FINAL FANTASY BRAVE EXVIUS from SQUARE ENIX Co.,Ltd. showed a notable decline in revenue, starting at $816 at the end of June and dropping to around $187 by the end of September. Downloads were minimal, with only a few weeks registering any activity. Active users also saw a slight decline, from 224 at the beginning of the quarter to 186 by the end.
Galaxiga Arcade Shooting Game, also by 1SOFT, had a lower revenue trend, with peaks around $461 in mid-July and ending the quarter at $144. Downloads were more stable, averaging around 20K per week, although they peaked at 32K at the end of June. Active users fluctuated, starting at 76K and ending at 56K by the end of September.
Romancing SaGa Re;univerSe from SQUARE ENIX Co.,Ltd. had modest revenue figures, peaking at $210 in late August and experiencing a general decline, ending the quarter at $39. The game did not register any significant download activity, and active user data was not available.
These insights, sourced from Sensor Tower, reflect the dynamic nature of the mobile gaming market in Africa. For more detailed analytics and trends, visit Sensor Tower.